[Blockierte Grafik: http://img850.imageshack.us/img850/1396/rttcv2.jpg]
Die FM wurde quasi von grund auf Neu er- und überarbeitet.
V2 biete neue Areas, Räume & vor allem bessere Performance.
Intro:
ZitatAlles anzeigen"Back among these old walls again, it seems. The alleyways and courts beckon, the smells and flickering lights the same as ever.
Have I been away so little that I remember them all? No matter. This time, my objective once more brings me to the Builders:
one of their workshops has recently received a shipment of potent explosives... Although inert before it is treated with a volatile compound,
there is bound to be a mechanician who will pay a good price for the lot. That settles my agenda for the night. I must be careful, since the Builders
aren't known to be lenient with trespassers...
and if they knew it was the same fellow who had already paid them a visit... but best not dwell on trivialities. I have found a way to the street where
the storehouse is located, and hid myself next to the south gate. If I am unable to open it from inside when I am done, I may just have to find another way out.
It is an hour before midnight. Time to go.."
Info:
Zitat"# On very low end PC's with a "Pentium"4 or "HD2400pro" that are even considered low for vanilla Doom3, I recommend that V-sync is off, AA is off, Aniso is 4x or lower and "Ambient rendering" & "interaction shader" are set to their lowest settings. Also playing any tdm mission I suggest you do a fresh reboot of windows, this will flush the ram which enables a few extra fps in tdm."
Betrifft alte Version:
Nicht ganz unwichtig:
ZitatAlles anzeigen
Release notes:
1) Since the mission features wide, relatively open spaces, it has
higher hardware requirements than regular TDM FMs. Performance
may be very poor on older PCs, and occasionally, a freeze of up
to half a minute or so may be experienced. I apologise for the
possible inconvenience.
2) Take note that guards in The Dark Mod are much more alert, seeing
and hearing over greater distances. An altercation can draw
lots of unwanted attention!
3) Ghosting is supported in this mission. Achieving a perfect thief
result (acquiring all loot while ghosting), however, may be
quite difficult.
4) You can climb out of the level with some effort. Good job, but now I
am afraid you cannot get back in. Or... can you?
5) Finally, please take care that there is a general TDM bug that may
affect your enjoyment of the mission until it is fixed: when you start
out, it is still possible to change the difficulty settings until you do a
manual save. Don't do this, because it will wipe out your completed
objectives, rendering the mission unwinnable!