Neue Scripts von Nameless Voice
NVScript 1.24 vom 13.9.2015
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ZitatAlles anzeigenv1.2.4
The "source" target will now use the stim source for scripts activated via Send to Scripts receptrons.
New script: NVAlertMessages
New script: NVWatchMeTrap
New script: NVWakePhysicsTrap
Fixed a bug where NVConvEnhancer's StopFollowing action was not correctly removing links created by the Follow action.
Fixed an error in the documentation for NVConvEnhancer.
Added an option to disable player controls and an automatic return timer to NVCameraTrap.
Added an option to modify an existing link to NVLinkBuilder.
Changelog
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* Implemented a new targeting system for the following scripts:
o NVMetaTrap
o NVDeleteTrap
o NVGibTrap
o NVParticleGroup
o NVPhantomTrap
o NVStackTrap
o NVSuspiciousTrap
o NVGenericScalarTrap
o NVGlowTrap
o NVWatchMe
* New script: NVGenericScalarTrap
o NVPhantomTrap and NVGlowTrap are now subtypes of this script.
* New script: NVWatchMe
* New script: NVVisibilityToQVar
* New script: NVTranslucentTextTrap
* New script: NVShakeStim
* Add difficulty levels and text colours to NVGhostingMessages.
* Added Renderer->Self Illumination feature to NVGlowTrap
* Added r operator to NVTrapSetQVar
* Added m operator and NVTrigQVarAllowRepeats param to NVTrigQVar
* Fixed a crash bug.
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1.2.1 (bugfix release)
* Fixed a bug in NVRelayTrap where it would not fall back to NVRelayDelayMax if a specific maximum delay for on or off was not specified. The order is now: NVRelayTrapOnDelayMax, then NVRelayTrapDelayMax, and finally NVRelayDelayMax. The last variant will obviously not work with the multiple script feature.
* Added documentation for NVMachine.
* Fixed some errors in the documentation.
* Removed a debug message accidentally left in NVGenericScalarTrap.
* Fixed a bug in NVGenericScalarTrap which could make it go slightly above the max or slightly below the min before stopping.
Zitat1.2.2
* Major overhaul of NVTrapSetQVar to allow the use of complex mathematical expressions in place of the numerical argument.
* Fixed a bug where NVTrigQVar might not work properly between reloads.
* Fixed a bug in a content-getting function used by NVInvAssembly, NVHolyH2OHack, NVSwapSword, and NVStackOrDropTrap, which ought to have been causing a crash, but wasn't for some reason.
* Added documentation for NVCameraTrap. Also updated it to better support SS2.