Passend zum neuen NewDark 1.22 gibts nun auch ein Update des DromEd-Toolkits
Sowohl für DromEd, wie für ShockEd. Nennt sich jeweils "Basic", weil ohnehin jeder sein DromEd-Menü und seine cmds selber basteln kann. Also muß jeder selbst sehen, was er davon will. Das sind aber sinnvolle Ergänzungen, ich habs schon ausprobiert.
Changelog
ZitatAlles anzeigen
1.11
Added disabled window resolutions for DromEd in User.cfg for easy setup.
Added "redraw_always" to olddark startup.cmd
Added "Toggle_book_autoreload" to startup.cmd
Added EditMode.cmd
Added EditModeAtPlr.cmd
Changed "Parameters"->"Variables" in Editors Menu to reflect the actual window title
Listed keyboard shortcuts for a number of menu options
Added "Camera to" submenu to View menu
Added "AI Cell" to "Camera to" submenu
Added "Object" to "Camera to" submenu
Renamed "Show" submenu in "View" to "Show/Hide"
Added "Objects" to "Show/Hide" submenu
Added "Creature Joints" to Show/Hide menu
Reorganized Hilight Menu
Added "Add Hilighted to Group" to Hilight menu
Added "Hilight Non-Axial" to Hilight menu
Merged Show "Non-Hilighted" and "Hide Non-hilighted" into "Toggle Hilighted Only"
Added Quick Link submenu to Tools menu, moved Link group items into it
Added Link Group Contains,TPath,TPathInit,DetailAttachement to quicklink menu
Added "Set Animlight cutoff" to Extra Menu
Added "Set Lightmap Parameters" to Extra Menu
Changed F1, now opens command help dialog, instead of printing all commands
Added Alt+R Returns camera to edit mode at player position
Added Ctrl+I Spews info on selected brush to mono
Added ';' deviously selects the default face of the currently selected brush
Fixed Home binding to teleport to 0,0,0 as intended
Added Shift+U selects active meonly area brush
Added Shift+O toggle object rendering
Added Shift+F1-F7: Filter Terrain, Light, Area, Room, Object, Flow, or None
Added F9, 10 Play/Halt All Schemas
Changed Ctrl+Alt+<#> to scale player speed to more usable levels
Added Wall and Ceil object bindings to Shift+W, and Shift+C, respectively
Replaced a few non-existent commands with correct ones (Draw Path Cells->AI_Draw_cells,
Draw_AIs->AI_draw, draw_path_cell_links->AI_Draw_links, path_test->AI_Test_Cells,
draw_move_suggestions->ai_draw_suggestsions)
A few other fixes and enhancements
Zitat1.12
Changes:
Updated 3ds to bin application
Updated DEOCI to 1.41
Added "Runtimes" directory containing *.ocx files required for 3ds to bin, Thief Objective
wizard, and monolog viewer and installation instructions