Sit

AUTHOR: John_The_Taffer


1. Go into the object Hierarchy -> MetaProperties-> Click add name Sitting click edit.

2. add->Al->Ability Settings->Idling should Fidget,Unchek box.

3. add->Al Core->Standing Motion Tags:don't write anything.

4. add->Creature->Current pose: Type:Tags Motion:Stand2Sit Frac:1.00 Model scale:1.00 Ballistic:Uncheck

5. Create an Al and go to Propeties,add->Metaproerty ->Sitting click Done And your Al Will Sit!!



Thank's for Reading. If it doesn't work, please let me know!!


(John_The_Taffer)